![rigging - I have a model with many, many spikes on it and they need to be rigged. Any possible way to do this? - Blender Stack Exchange rigging - I have a model with many, many spikes on it and they need to be rigged. Any possible way to do this? - Blender Stack Exchange](https://i.stack.imgur.com/KQjTr.png)
rigging - I have a model with many, many spikes on it and they need to be rigged. Any possible way to do this? - Blender Stack Exchange
![mesh - "Spikes" are created when I add a sub surface modifier to my model, even though everything in edit mode seems to be alright - Blender Stack Exchange mesh - "Spikes" are created when I add a sub surface modifier to my model, even though everything in edit mode seems to be alright - Blender Stack Exchange](https://i.stack.imgur.com/rpWqr.png)
mesh - "Spikes" are created when I add a sub surface modifier to my model, even though everything in edit mode seems to be alright - Blender Stack Exchange
![mesh - "Spikes" are created when I add a sub surface modifier to my model, even though everything in edit mode seems to be alright - Blender Stack Exchange mesh - "Spikes" are created when I add a sub surface modifier to my model, even though everything in edit mode seems to be alright - Blender Stack Exchange](https://i.stack.imgur.com/0vg7H.png)
mesh - "Spikes" are created when I add a sub surface modifier to my model, even though everything in edit mode seems to be alright - Blender Stack Exchange
![mesh - "Spikes" are created when I add a sub surface modifier to my model, even though everything in edit mode seems to be alright - Blender Stack Exchange mesh - "Spikes" are created when I add a sub surface modifier to my model, even though everything in edit mode seems to be alright - Blender Stack Exchange](https://i.stack.imgur.com/PnIRv.png)